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GAME GUIDE

How to Play Blind Tag

Blind Tag dark gameplay screen
You cannot see the opponent. Their footsteps are your only clue.

What kind of game is it?

Blind Tag is a chase game played in total darkness. The hunter wins by catching the runner; the runner wins by staying free for 90 seconds.

Controls

Move with WASD or the arrow keys and turn with Q and E. On mobile, use the left stick to move and the buttons on the right to turn.

Listening tips

Closer footsteps sound louder, and their character changes with direction. A stationary opponent is silent, so remember the last direction you heard and anticipate the next move. Headphones are strongly recommended.

Online and practice play

Invite a friend with an eight-character room code, or choose either role in solo practice. After each match, the trail replay reveals both routes and the direction of each footstep cue.

Practise one listening decision at a time

  1. Test sound on the home screen and start solo practice as the hunter.
  2. Stop moving and listen for which side the next footstep comes from.
  3. Turn a little and compare the direction of the following step.
  4. Move a short distance, stop, and listen again.

Movement is relative to where you face. After turning with Q/E, pressing W takes you in a new direction on the map. Remembering the old sound direction without accounting for your turn can send you the wrong way.

Silence does not prove the opponent has left: a stationary player or one pushing into a wall makes no steps. As the runner, stopping conceals sound but does not increase the distance from a nearby hunter.

Use the replay to identify the mistake

After the match, seek to the moment before a capture or missed sound. Switch listeners and compare footsteps with both routes. If you heard correctly but walked away, practise movement after turning. If you stayed at one wall, practise finding a route around it.

Footstep volume is a relative cue, not a distance meter calibrated across headphones. Save an image before closing the page, which clears the replay. If audio is interrupted, use the “tap to resume sound” prompt. See the introduction for invitation and role options.